đ PalSummon.json
| Key | Type | Description |
|---|---|---|
PalTemplate |
string | File name of the PalTemplate.json to use (e.g., "OPnubis.json"). |
Uncapturable |
bool | If true, the Pal cannot be captured by players. |
X / Y / Z |
float | Map coordinates where the Pal will be spawned. Use cmd /getpos to retrieve your current position. |
DisableStatuses |
array | List of status effects to disable for this Pal. Available statuses: DrownCheck, Poison, Stun, Coma, Sleep, Overwork, Drown, FallDamage, LavaDamage, Burn, Wetness, Freeze, Electrical, Muddy, IvyCling, Darkness, CollectItem. |
Example:
This file has to be stored at: <...>/Pal/Binaries/Win64/PalDefender/Pals/Summons/ExamplePalSummon.json
(ExamplePalSummon can be any unique name in that folder. This will be the command argument for /summon!)
{
"PalTemplate": "ExamplePalTemplate.json", // This is the reference filename in `<...>/Pal/Binaries/Win64/PalDefender/Pals/Templates/`
"Uncapturable": true,
"X": 230,
"Y": -486,
"Z": 4097,
"DisableStatuses": [
"DrownCheck",
"Poison",
"Stun",
"Coma",
"Sleep",
"Overwork",
"Drown",
"FallDamage",
"LavaDamage",
"Burn",
"Wetness",
"Freeze",
"Electrical",
"Muddy",
"IvyCling",
"Darkness"
]
}