๐ PalTemplate.json
use https://paldeck.cc/creator to create those files way easier!
Key | Type | Description |
---|---|---|
PalID |
string | Internal ID of the Pal to spawn. Use this to retrieve the IDs. |
UniqueNPCID |
string | Internal ID of the Pal to spawn NPCs. |
Nickname |
string | Optional nickname given to the Pal. |
SkinId |
string | Skin override for the Pal (used for custom appearances). Use cmd /getskinids to retrieve IDs. |
Gender |
string | "Male" , "Female" or "None" . |
Level |
int | The level of the pal. |
Exp |
int | Experience points. |
Shiny |
bool | Whether the Pal is shiny. |
PartnerSkillLevel |
int | Level of the Palโs partner skill. Cannot be lower than 1! |
CondensedPals |
int | Number of Pals merged/condensed into this one. |
UnusedStatusPoints |
int | Available status points for manual distribution. Probably only used for players? |
HP / SP / MP |
int | Base Health, Stamina, and Mana values. |
Hunger / MaxHunger |
int | Current and max hunger values. |
SAN |
int | Sanity (mental stability of the Pal). |
Support |
int | Support level (used for AI behavior and skills). |
CraftSpeed |
int | Crafting speed multiplier. |
PalSouls |
object | Passive soul bonuses. Contains: Health , Attack , Defense , CraftSpeed . (0-255) |
IVs |
object | Individual stat values. Contains: Health , AttackMelee , AttackShot , Defense . (0-255) |
ActiveSkills |
array | List of currently equipped skills (Max 3). Use this to retrieve the IDs. |
LearntSkills |
array | Skills the Pal has learned and can swap to. (Avoid putting active skills here). Use this to retrieve the IDs. |
Passives |
array | Passive traits the Pal has. Use this to retrieve the IDs. |
ExtraWorkSuitabilities |
object | Boosted work types and levels (e.g., "Mining": 2 ). Available work types: EmitFlame , Watering , Seeding , GenerateElectricity , Handcraft , Collection , Deforest , Mining , OilExtraction , ProductMedicine , Cool , Transport , MonsterFarm . |
DisableWorkPreferences |
array | Work types the Pal refuses to do. Available work types: BaseCampBattle , EmitFlame , Watering , Seeding , GenerateElectricity , Handcraft , Collection , Deforest , Mining , OilExtraction , ProductMedicine , Cool , Transport , MonsterFarm . |